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Ranger character clothes | Metahuman rig | Quality texture (thumbnail)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
Ranger character clothes | Metahuman rig | Quality texture (other)
3D Model

Ranger character clothes | Metahuman rig | Quality texture

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$5.00(2 licenses)

Product Information

Type3D Model
File Formats
fbx, blend
Poly Count
56808
File Size
8,65Mb


Product Name
Ranger character clothes | Metahuman rig | Quality texture
Categories
Characters > Humans
Pricing & Licenses
Commercial Redistribution License$15.00
+1 more
Date Published
21/02/2026
Tags
ranger, human, archer, lotr, strider, bowman
Poly Count
56808
File Size
8, 65Mb
File Formats
fbx, blend

Description :

Ranger character for realistic game setup kind of like the lord of the rings. Rigged for metahuman m_tal_nrw_body. Can be easily rerigged. 

-Blender source file included

-One UV 2k PBR texture included as seen on images

-BSDF textures for Blender also included


I recommend to apply cloth simulation on hanging parts for more realistic look.


This character body is modeled in Blender and attached to Metahuman skeleton rig and ment to be used with any type of head you have of your own, or simply Metahuman head for animation, cinematic or game. 


Simple guide for use with metahuman in Unreal: 

1. Import into your project and select metahuman skeleton when importing. 

2. In your metahuman character BP replace "torso" with this skeleton mesh.

3. Compile/Save: Character is ready to be used in animation or whatever. You can attach any type of extra items to  your character BP and I also recommend to apply cloth simulation to hanging fabrics.


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NorwaySince 2026

Store Info

Game assets, characters and industrial design

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